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Once that's done, we can just move to the OtherMart bakery to complete the other errand, but why not take part in Gino's Pizza's Part-Time Job mini-game again? He can be interacted with even while inside of him through the numerous buds in his insides. He appears to be easygoing and fun-loving, shown especially in MEDUSA's lab by how he has designed games that can be played inside himself. We'll wake up, and just like the previous day, someone will be knocking on our front door. Telling Hero to be a world famous chef without asking if he wants to and making Sunny play over . Once inside the laboratory, things get a little more complex, though. [1] Much like the other older creatures of HEADSPACE, HUMPHREY seems to be more aware of the world's true nature than he lets on stating in his boss battle, "ignorance is bliss, how many times must we do this?" Every phase of Humphrey resets any debuffs, So you'll need to Mock, Annoy, and Pep Talk again. Eventually, without even having explored all other rooms, a door will glow red. Picking clams and stuffing them into his pocket, he eventually realized that the road was, well, endless. The one you could give Fish for Trash? Return it to him, and he'll give you a can of Orange Joe. Finally, you can impart more Math and Grammar Lessons if you started with such job-line the day before - or, well, do it your alumni worksheets while they go play outside. Content posted in this community. Before you ask: I've stabbed myself in the white room, got dragged through the imaginary door in my house, saw (SPOILER!!!). And with that out of the way, we'll now be able to return to his and Kel's House. After a short cutscene, he'll pay Hero for his services with a Giant Check. This gives the player access to the BOSS RUSH in MOLLY's lab, each of the SLIME GIRLS' side quests to restore their bodies, and the ability to fight ROBOHEART, MUTANTHEART and PERFECTHEART. The gators there won't attack, you can even speak with them if you'd like. I recommend you Tag Aubrey and keep as her, since there's a lot of roadblocks around here. The elevator might work, though, if we find a Slimy Keycard. 8.4K views 1 year ago Humphrey is the last mandatory boss in OMORI, and being the final mandatory boss makes him one of the most difficult in the game. In there, we can actually get an easy achievement (I'll just take that) just by interacting with his wardrobe and picking up the $20 that are inside: there are no consequences to this, so why wouldn't we? Purchase whatever you want and return to the cave exit we came from: time to enter the construction area. I honestly don't know her moveset, because using multi-hit Skills, I defeated her in the first turn - so if you do, please leave a comment below. Sounds easy? If not, and you still have a few stray keys left, it shouldn't take. We'll arrive to a small hallway, with only one door apart from the elevators'. If so, is it possible to go back and collect keys you've missed? There are several Snot Bubble enemies here, which you must avoid, since they seem to explode when defeated no matter what you do, dealing considerable damage to everyone. The only requirement is watering flowers at any point on each day. Remember, Fix-It is at Faraway-Plaza, right to the north. At last, we'll be able to return to Kel's House. I heavily recommend using stat-lowering toys against Pluto (Expanded): Big Rubber Bands lower his Defense and Jacks lower his Speed. He's not too tough at any point, but his appearance threw me off since it had been a while since I last saved (Mari's picnics are rather sparse between spots on the Highway it seems). You can talk to the two tutor kids and do the 2nd part of tutoring on the morning of Faraway Town when it's just sunny and kel. This book may be a reference to two real-life children's books. After nearly getting devoured by the whale himself, OMORI and friends find themselves stranded inside of HUMPHREY's gut. Mid-battle, he'll raise all of his stats back, so bring them back down again or you're toast (literally)! You'll now appear in an imaginary representation of Sunny's house, flooded by water. Rather than have stats tied to natural elements or magic, Omori has the player manipulate and fend off different emotions between Sad, Happy, and Angry (and, in some cases, Afraid). After you reach in the laboratory inside the whale's belly, you will find an area with three puzzles to solve. After some brief exposition, we'll then just return to our bed and sleep. Lower her Defense with Aubrey's Power Hit then spam multi-hit Skills. Mari will be there, thankfully, so we can save and heal. There's 3 keys only available on the omori route but they're not apart of the correct keys you need anyway. After beating boss rush, you can interact with mari to get mari's cookie which adds 10 heart 10 juice 10 atk and 10 def on one character, Also, perfectheart can steal all of one character's juice or half of their heart and get the amount of heart or juice she stole. All rights reserved. Explore a strange world full of colorful friends and foes. It's time to go down the last pathway through Humphrey. Enraged given his incapacity to pick one, he'll just up and leave, leaving us $50 to choose a Floor Lamp to buy. He appears to have small bumps along the top of his head. Pick it up then use the keypad to get to the "Concierge". At last, we can go back to their home to see a lovey-dovey cutscene between both, and then talk to both so we may get a Pizza Slice from each as a reward. This area has weak enemies, like Sprout Mole??? It'll be night when that's over, so just return to Sunny's House. Once there, you'll find him and Aubrey's gang, and after you confront the latter, they'll attack you both. This floor, again, has the same layout, but is under construction. Thankfully, he ain't much of a promise person, and will rejoin our team. Finally, you can go to the house next-door to meet the All-American Guy, who has lost his TV Remote again. What do you do after beating humphrey? The SLIME GIRLS soon confront SWEETHEART for payment, most likely to be used to feed HUMPHREY. #2 Sbeve Feb 5, 2021 @ 1:00pm Originally posted by CYSFOMR: Originally posted by Sbeve: Then, keep on the multi-hit strategy. Entering it leads to a hallway in which you can swim, and eventually, you'll encounter a diversion: Once inside Humphrey, you'll note there are several ways, including trap-doors. Going right was the last direction I didn't go in. After he is defeated, the player is ejected from him via his blowhole. Out of all stages, the last one is the only one that should pose you any real trouble, because apart from being able to deal moderate damage to one of your units, he'll swallow your whole party after every turn, dealing moderate damage to them too. Take it. Finally, you'll arrive to a strange place with a monstrous cat inside an experiment tube. Well, if you go inside the house then enter the right-hand bedroom on its second floor, you'll be able to interact with two cutouts of his twin brother and sister. Boss Rush: 10000 heart, 3000 juice, 110 attack, 50 defense, 115 speed and 10 luck. HUMPHREY In there, Humphrey will attack us - time for the real Boss battle. Just go to the left from the hub and you'll appear in a room with a bomb, and if you go down some teleporters - the room you want to go to is the one reached by the middle teleporter, and once there use the middle, right then left teleporters to reach the final room. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. How To Do The Red Humphrey Puzzle In. Get to the highest point, then take the bridge that goes into the trench. i can tell by your amount you got you had somewhere between 10-13 of a WTF VALUE, because I got 2,000 clams (1-3 WTF VALUE), Music Sheets: How to refight the Fear Bosses. However, he is easily overwhelmed by his hunger for clams. We can now get on the elevator, inside of which is the Q Hangman Key. Contents 1 PROFILE 1.1 APPEARANCE 1.2 PERSONALITY 2 STORY 2.1 BOTH ROUTES 2.2 OMORI ROUTE 3 BATTLE Press question mark to learn the rest of the keyboard shortcuts. Roboheart doesn't seem to attack, she only heals herself every turn until she is defeated. This is one of the longest fights in the game, but you'll also start the battle with a fresh party so there's no need to expend items to recover after beating the SLIME GIRLS. So after it happens, just head outside, and in your way you'll find the Shady Mole who had helped us find Pessi's Thing: he'll offer to change your Clams for Clems, which is the "currency of the future". Moving Day - Normal Route Endings. The whirlpool where HUMPHREY once rested now leads into a red stream, and the party is stopped along the way as a disembodied voice provides exposition on OMORI 's past journeys and BLACK SPACE. Press J to jump to the feed. HUMPHREY (FACE) is an enemy and the final phase of the final boss fought by OMORI and friends for the HEADSPACE segments of the game. HUMPHREY has no emotional gimmicks like the other major bosses before him. An Enraged Aubrey with Headbutt / Ecstatic Omori with Lucky Slice should OHKO (if not almost) the Gator Guys, leaving other friends open to attack him. Phase two however, is absolute madness. Accessible from the puzzle room through the pipe on the left side of the room, Boss Rush is an area that lets you fight all of the game's mandatory bosses in a consecutive fashion -no healing up, no saving. I know from the ominous speech after you go into the whirlpool Humphrey left that there is something important in the vast forest. Let's do it: just go outside and battle every single Squizzard until there's none left - you can heal at the barn by drinking Seacow Milk. First, just swim upwards until you reach the shore; and keep walking in that direction until you encounter Mari in a casket. Navigate through the vibrant and the mundane in order to uncover a forgotten past. We want him to be as less dangerous as possible. Somehow, Kel will convince the boss shark to let him and Aubrey free, but as soon as they mention Hero, Jawsum refuses. We need that one, so pick it up as Omori. 1 yr. ago. On the top-left corner of this floor you'll be able to buy some Hot Dogs from a man (100 Clams each), and get advice from a Shark Pickle in exchange for Combo Meals (as far as I know, useless). In here, I used the trusty strategy of using multi-hit attacks with everyone but Hero (who as usual, heals), that is after lowering her Speed and Defense. There's some enemies here, but they're of the weak variety and you can easily avoid them. Interact with her, and we'll get a jumpscare, with a black door appearing where she was. I went in the hole, went to white space, went to the real world. This opens up to a more unique area, in which the walkaway goes around little islands containing shadows representing your memories. the quests i have left are hector, the joke one, ghost party and the care package for the mole. After asking their mom, we'll be free to leave, but feeling bad about leaving her alone, Hero will ask that we get her some Flowers from Fix-It. What is the correct abbreviation for the word "weight"? There'll be a gap between the top wall: go through it, using Omori's cutting abilities to pass through the cones. Once OMORI restores HEADSPACE after rescuing BASIL from . The last Hangman Key we need is C, which is found at Pinwheel Forest. Go to "Mr. Jawsum's Office" and watch the ensuing cutscene. You might think, that's it? HUMPHREY also serves as the final mandatory boss and location for the HEADSPACE segments of the game. For now, not much can be found on this room, apart from a Punching Bag (a weapon we can't equip yet, since it's intended for Aubrey) in one corner of the room, a Poetry Book atop a bench, a Rotten Milk inside a trashcan, and a Bottled Water inside a locker. 2. Hero is slow so he won't be efficient for last-minute healing, but if you're even at 2 Health lower than maximum, have him heal. If you get out of the bedroom, you'll be able to see two bumps on the room's carpet, but if you uncover those, you'll see it's just a trick. If you want to just finish the story, pick up the last Hangman keys if you want and then jump into the vortex where Humphrey was. For tips and strategies on how to defeat him, see the following pages down below for the phases of his boss fight. After the party beats HUMPHREY, they have completely forgotten about BASIL. Going south you find yourself surrounded by thick fog that doesn't let you through, so we'll have to return to the starting stump area. He'll then go back to sleep, leaving a portal behind. Go back to the Last Resort and enter Jawsum's Office. These enemies are sturdy and attack every now and then, capable of chained attacks that deal considerable damage. Then, walk right: you should reach an area with a huge clam, on top of which is the S Key. He'll be back there, and will hungrily ask for your Giant Check. Each of them has a letter on the back, which corresponds to "O-B-O-M". memory lane. However, all of those plus the elevator (shaped like a big lump of Humphrey between them) do not work. Inside, all the way into the other end of the room, lies Basil, slowly being engulfed by shadows. As such, you should also try inflicting emotions on him: I recommend using Rebound to constantly switch them, while you exploit them with Omori's Skills. Not only will Sweetheart fully recover her Health and reset her stat values, but she'll be capable of a rather powerful attack that hits everyone for considerable Health/Juice and randomly gives them Emotions. You'll now be able to roam around the lower floor of the Last Resort. Right above that table, there'll be another, with a happy NPC who'll gift us 100 Clams. As soon as you do that, the representation of your fears will attack you, just like it did before with heights and spiders. Getting rid of all the Squizzards you find outside of the barn yields 5000 Clams, and they respawn, so it can be a nice farming opportunity if you feel like it. Once we've fully crossed the bridge, we'll be treated to a cutscene, which we won't cover because spoilers. Also works on the toll booth with the spinning wheel - instead of having to spin it. So if you missed some, you don't lose out on anything. H20:HCL We'll start. The dealer of that table is a Jash that sells Milk for 200 Clams, and Rotten Milk for 2. i didnt collect the two keys VITAL to finishing the black space hangman.. theyre right outside where u enter humphrey but ive already defeated him and idk how to get back to that area can anyone help? I'm not sure if you need all of the Hangman keys, unfortunately, but I advise making a second save for you to continue any Dreamworld things you want to do since you might not be able to come back. Well, first of all, exit the Last Resort. The amount varies based on your WTF VALUE. She'll give you a Paint Brush as a reward if you go talk to her, another equippable item. Do make sure to visit the men's bathroom at the back to pick up the P Hangman Key, which gets us real close to solving it. From there, going west or east results in. One of the interesting changes happens when the player returns to Humphrey. Tasty! You mandatorily find this Key during the Prologue. Once there, you can see a brief cutscene involving Sweetheart, who'll go through the toll booth to the left side of the screen. But we're in the best position to go and recover them! Because it's still the same for me. She'll encourage to go on forward (to the top of the screen), but we're going to take a little detour first: walk back to the Underwater Highway, not through the construction site, but by just taking the ladders heading down. T Key: Humphrey's Stomach - During the experiment chase sequence, use Aubrey to break the tank on the path to drop the. This leads you into a small passage in which you'll be treated to a cutscene regarding your friends' memories. Mari will say her goodbyes and uncover it, leaving a water portal to which we'll swim to, teleporting us to an area with a dock leading towards a well. This will prompt Mr. Jawsum to call another, single gator, then another, and so on until you manage to sneak hits onto him lowering his Health and beating him: all you need to do is time your hits correctly. Once in the last room, the Roboheart battle will be triggered immediately. Humphrey (Face) He has the following stats: First encounter: 6000 heart, 3000 juice, 63 attack, 5 defense, 35 speed and 10 luck. She'll run away, ditching us and leaving us to the "witches" fury. _koruu Sunny 2 yr. ago Also, the flowers at this point are dead, not wilted. When the time comes, the path youve chosen will determine your fate and perhaps the fate of others as well. By hangman keys, do you mean finding the letters? You can either buy Candy, Caramel Apples, or Chocolate. Go back to the Last Resort and enter Jawsum's Office. Concentrate on him, and at the level we're at, using Skills for two turns shall be enough. Keep using it as the place becomes clearer and clearer, and the battle finally ends. The Kite Kid is what you'd call an optional Mini-Boss, but we're so overleveled that this battle is very very easy. If he is unable to eat clams, he resorts to eating anything, including the SLIME GIRLS, and even turning on the party to satiate it. On the stairs, Mari. is that where I have to go? He wants us to go with him to Faraway Plaza to buy some stuff for Hero before he comes back. Cookie Notice You'll need it. I went back to vast forest but nothing seems to be happening. Another house down the street, you can talk to the woman outside of the house to learn that she has sent her son to Fix-It to pick a new lamp, but he hasn't returned yet. You see, there are multiple doors here; but before we even enter any of them, pick up the Key that should be next to you. This implies that HUMPHREY may have been kinder and more empathetic in the past. And just like then, you'll need to hang on (just use Calm Down/attack while it listens you struggle) until a mystery voice tells you which Skill to use: in this case, Persist. (spoiler-ish!) This area has all the enemies we've been seeing before, but with a new addition: Fish Bunnies. The puzzle in this new zone is way a bit harder: as Aubrey, you hit Humphrey (who's to the left end of this zone) to create a Humphrey bridge somewhere else. He also contains skeletons in his gut, which are implied to be the remains of past visitors who did not make it out alive. Pick up both keys and enter the portal. Even then, they'll drain your health, but luckily Mari and her picnic are here too! However, if you walk all the way right, you'll see how the world starts glitching out. Then, you can just go back and take the lower exit. Another teleporter will activate when you interact with its screen, which leads you to a puzzle room full of conveyor bots: it's all full of avoidable enemies and items, but overall, it's a trick - all you should do is advance to the end of it, where you can take a pipe into another area.