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Enemy aggro towards the player is reduced. Additionally goes much further. This item will only be visible to you, admins, and anyone marked as a creator. Manage all your favorite fandoms in one place! Releases homing spores as it travels, and grants the. Increases stealth regeneration by 30% while standing and 20% while moving. 12% increased rogue damage, 15% increased rogue projectile velocity and stealth generates 10% faster. Calamity Mod - Rogue Improvements Mod is pretty good Watch on stormfront razor + ruin medallion = big damage Click to expand. You're almost ready to start, but there's just one more pressing matter What do I do once I've familiarized myself with the contents of my starter bag and activated whatever extra modes I want to active? It's a class that rewards you for not moving and only attacking occasionally, in a mod where the bosses move 100+ MPH (literally) and spray large quantities of projectiles everywhere. Rogue class is all about breathing new life into the forgotten thrower class from vanilla terraria. Today I will showcase every rogue weapons present in the calamity mod of terraria!The idea was suggested by Ruste359 in the comments. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. I have the most recent version. its easy to craft and will carry. Clones split into four short-ranged copies and all daggers explode into crystal dust when destroyed. It's a solid weapon and useful for multiple bosses, but not overpowered. many Rogue weapons will have unique and powerful effects, but these are hard to pull off sometimes. 5% increased rogue damage. Press question mark to learn the rest of the keyboard shortcuts. Bounces cause a larger eruption of shrapnel and droplets. as long as you're conscious about it and don't grab potions that overlap, you'll be okay. A class setups guide can be found on the Calamity wiki DeFeCtO Terrarian Mar 22, 2022 rogue also has a feature where if you're wearing a rogue set of armor and you aren't attacking you can build up stealth. Unlimited buffs is in my opinion, for my playthroughs, almost required. Using a rogue weapon summons a copy of the projectile that falls from the sky. Summons, extra effects, practically everything did more damage. Stealth generates 30% faster while standing still and 20% faster while moving. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started. This mod focuses on improving rogue class experience in Calamity mod. Rogue weapons are weapons belonging to the Rogue class. You need to sign in or create an account to do that. also the paladin hammer weapons are very good stopgaps to hold you over until you get homing/pen weapons. It deals 15% damage of the projectile that spawned it. Splits into six copies and emits a larger, lingering explosion. Lifesteal effect from Bloodstained Glove and its upgrades don't have this limit, however. All rights reserved. This video shows the best loadouts for Rogue Class throughout Terraria Calamity mod v2.0 (Terraria 1.4 Port Update), divided into 15 stages. Throws three gravity-ignoring teeth with heavy knockback. If you are interested feel free to extract this mod (source is included) and fix it yourself. Yep, stormfront razor is overpowered. Travels slower but farther while releasing more fossil shards. Let's cover a few basic things about making your world, then we'll jump into getting started. The best reforge for these weapons is Flawless. Releases several spikes in all directions as it travels. Constantly rains bolts of astral energy down as it travels. Rogue damage is internally throwing damage, because of this, the Rogue and Throwing classes are semi-compatible with each other: The Calamity Mod modifies two vanilla armors to grant rogue-based effects. +1 defense and 5% increased movement speed. Gains a larger damage and velocity boost after bouncing. Calamity Mod Wiki is a FANDOM Games Community. Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. Travels slower and farther, while generating smaller disks around itself. 3% increased rogue critical strike chance, +5 defense, +10% increased damage reduction and +30% movement speed while submerged in liquid, 7% increased rogue critical strike chance. Stealth strikes have +20 armor peneration, deal 10% more damage, and heal for 1 HP. Pierces more enemies and create a larger explosion. What i've noticed so far is the non-functionality of the hook of discord's teleportation from WeaponOut, the crashes when opening any menu from Luiafk's, the bad interactions with even more modifiers, and it also seems to affect Intrinsics. Releases five Cosmic Scythes around the player which sharply home onto nearby enemies and cause an explosion that inflicts the. My loadout is: Dedalus armor, rogue emblem, skyline wings (working on it), frostspark boots, deific amulet, and obsidian shield (working on it). Stealth decreases when the player uses items or weapons, regardless of whether or not they are moving. Causes 1-2 shurikens to appear on enemy hits. I hate hate hate mana reliance, and using infinite mana stuff is too cheaty for me. 35% increased movement speed while submerged in liquid. It seems like this mod in combination with my other mods caused a massive increase in damage. You are using an out of date browser. 11. It deals 60% damage of the projectile that spawned it. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. I've supported this mod. Rogue javelin projectiles have a chance to spawn a jewel spike when destroyed. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! Releases gravity affected snowflakes as it travels, rains down phantom copies instead of ice shards. You have all your mods installed, and you're ready to rock. Prehardmode was pretty easy, but as is to be expected, Hardmode is a whole new beast. https://calamitymod.fandom.com/wiki/File:StealthFullCharge.wav. Explodes on contact with enemies, pierces more, and explodes on contact with blocks. Moves faster and explodes into 4 extra bubbles. I have yet to play the new update but whenever i play it i will update, Good guide, easy to access specific portions and contains all the necessary info to start off right. Recently I found out about the addition of Rogue Weapons and Rogue Damage, I would like to propose for this to be modified back to Throwing Weapons and Throwing Damage. Stealth strikes inflict Armor Crunch, deal 10% more damage and cost 1 less unit of stealth. six digits, on a weapon with a listed damage rating of 10(+3). id highly recommend farming for the spear of destiny as soon as you get into hardmode. Rogue feels slightly . Additionally, the stealth charge can be monitored through the stealth Meter towards the upper left-hand side of the screen. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. What do I do after I get my weapon and my armor? Leaves a trail of lingering flowers as it travels. Throws a large, fast, accurate claw that pierces up to 9 enemies while dealing far greater damage. The Rogue's throwing weapons hit with a specific damage type called rogue damage. In other words, it's a class designed for a different game that's played in a different way. Sticks to enemies and fire laser in all directions. This is multiplied after defense so result is the same for projectiles that hit multiple times per shot vs projectiles that hit one time but with greater damage. The main purpose of the Rogue class is the Rogue Stealth Bar. This bar only appears if you wear a full set of Rogue armor. Creates damaging afterimages which spawn in greater quantity as the original scythe hits more enemies. Rogue projectiles grant lifesteal on crits. Throws a butcher knife. Stealth strikes have +10 armor peneration and deal 10% more damage. Releases 3-5 additional bubbles that inflict the. Also, many melee weapons have a rogue variant (the same weapon, but with rogue damage) that can be constructed, like the parts needed to create the elemental disk. Reduces enemy aggression. Causes a circle of eight thorns that deal 25% weapon damage to form around hit enemies. Travels farther and strikes targets twice. See topic header for the full description. Fires a bomb at the cursor that explodes into more souls. I've also included a copy of my client log for you. Stealth generates 10% faster. I haven't played Calamity in a while, but when I play through it again after TML updates to 1.4.4, I'll think about updating this again. Hey everyone! Thrown dagger pierces infinitely, lasts longer and summons petals on enemy hits. There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Releases trails of homing wind slashes as it travels. Loved the Rogue class and it would really be better to get used to it with this mod, but this mod is not compatible with Terraria Overhaul um so I downloaded recent updates for mods and I something broke. DaDuje910 2 yr. ago. Contents If piercing, it heals 5% of the second hit's damage, and does not heal for subsequent hits. Stealth strikes only expend 50% of the player's max stealth, 6% increased rogue damage and increased rogue critical strike chance. homes in regardless of position and massive aura upon impact. lionfish is available as soon as you can go into the abyss. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of lightning bolts. Erupts into thirteen fireballs on enemy hits. Faster homing and dust particles releasing in their path. Stealth increases whenever the player is not using any items or weapons. Rogue damage is completely separate from Throwing damage and will not be changed back. Increases weapon damage deviations from 15% to -7.85%/+12.05% damage on weapon hit. If you ha. Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. +20 maximum stealth and 15% increased stealth regeneration. I still keep it even after moon lord for aoe things. Becomes fully-powered and causes stars to fall from the sky. It may not display this or other websites correctly. Throws three at once with higher velocity. You toss it on the ground, and it shoots electricity. Terraria Calamity mod added a new Rogue weapon Seraphim, and it is perfectly balanced. Simple enough. . The Bandit Npc gives you a massive variety of powerful Rogue items and weapons, so go to her whenever you kill a major boss for new items. Bounces between enemies four times before exploding. There is a problem though, you're mod breaks fist weapons from the WeaponsOut mod, just thought I'd let you know, hi i decided to make a character with rogue build and i see your mod so i tried it out, after playing couple of minutes and see this damage, is this supposed to happen or is this a bug ? Hopefully this helps lots of beginners to calamity now and in the future. Throws two at once and spawns coral shards on enemy hits. Hello, this is just a normal player from Terraria. The Calamity Mod also adds a whole new way to play Terraria in the form of the Rogue class. Throws all spiky balls in the stack at once. Bounces of off enemies and blocks three times, each bounce generates three additional fragments. Does rogue continue to be fun and viable or should I start looking to ranger? You should also visit the calamity wiki for more info on weapons, armor and other stuff. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. Well, I think this mod is really great but, I found a bug in my game. Still, it can be a lot of fun, and adds variety. i agree the weapons are super fun, but it's definitely not the class for me, hey so if ur reading this now, it is not updated to the newest calamity update. That's the beginners guide to Calamity. Can you please add a config to enable/disable different features? Releases Molten Globs as it travels. The95chaps (talk) 06:12, 7 July 2019 (UTC). Hi everyone! Not just that my summon damage is boosted too like that. Unlike vanilla Terraria, in Calamity it's much more important to pick your class from the get-go. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. I recently finished a Terraria 1.4 Journey's End Master Mode Melee playthrough and have started a Death Mode Calamity Rogue playthrough!Be sure to check out my other videos like the Magnus the Mage Death Mode Calamity playthrough and the Anna the Archer Revengeance Mode bow ranger Terraria Calamity playthrough series. I've also included a copy of my client log for you. Travels slower but builds up plague seekers over time. I've done a few builds, and there will be more terraria building videos to come! Otherwise, Throwing Class and Rogue Class will be seperated. I checked the code and it looks like this is happening due to the heartofdarkness respawn method in your RoguePlayer.cs. 15% increased rogue projectile velocity, stealth strikes summon lunar flares on enemy hits. Hey author, can't wait to use this mod and have a really fun ninja playthrough. Wearing the Ruin Medallion, Dark God's Sheath, or Eclipse Mirror will cause stealth strikes to only require the player's stealth to be at least halfway full to perform, and to only consume half of the player's maximum stealth when performed. . Probably won't ever update this again, but who knows! Bounces cause an eruption of shrapnel and fire shards. i'd recommend ignoring stealth during boss fights because the damage a stealth strike does is not enough to balance out the damge you didn't deal because you weren't attacking. It's original stealth mechanic is useless because standing still while fighting a boss is a death. All three spears home more aggressively, ignore tiles, and pierce more. Causes the player to spin around, creating a large fire aura. Im still having tons of fun, but a bit worried that even after beating cryogen Im still having trouble with elementals and the like. Accessories and armor belonging to the Throwing class that boost throwing damage and critical strike chance will also boost rogue weapons. Increases melee and rogue critical strike chance by 5%. Releases additional light and dark shards. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers . The official subreddit for discussing the Calamity Mod for Terraria. May be it should be nerfed in the next version. Releases a wave of homing souls on enemy hits. Rogue projectiles leave behind nanoblades as they travel. Your defense level is right in the middle compared to other classes, Less than Ranger, but Greater than Mage, and your Aggro is lowest of all the classes. Valve Corporation. some weapons are consumable, some aren't. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Stealth strikes have +10 armor peneration and heal for 1 HP. Today I will show you the strongest endgame weapon in calamity!. brackish flask and duststorm are good for slow, big bosses. They deal rogue damage, a new damage type added by the Calamity Mod. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. Upon reaching full Stealth, a sound effect plays to indicate it. The Kylie is one of the best rogue weapons against the Wall of Flesh, having high base damage as well as great range. @EYE FOUND YOU . This item has been removed from the community because it violates Steam Community & Content Guidelines. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. Emits a large electric field that releases lightning into enemies within. 15% increased rogue projectile velocity and stealth strike causes feathers to rain down on enemy hits. This effect has a 3 second cooldown before it can be used again. All of these, and the upcoming concepts are based on the current in-game design. Creates an irradiated explosion after the original explosion dissipates. Sometimes, Stealth strikes can be incredibly devastating (Spent Fuel Container, Wave Pounder) or not noticeable at all (Malachite, Star of Destruction), so create a build that supports stealth or no stealth for maximum efficiency. id recommend trying to find one asap. Splits twice, resulting in four javelins. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons. You must log in or register to reply here. Seriously. May I know if Rogue Damage is just another name for Throwing Damage? Normally, cadance overrides lifeforce for balance reasons but the unlimited version that luiafk provides ignores this restriction, thus giving 20% more hp that it should. . . Homes in after ricocheting, gaining 20% increased damage per ricochet. Releases falling tar projectiles as it travels. Just update it. Some weapons can be crafted at a Work Bench or a Pre-Hardmode / Hardmode Anvil, while others can only be found in Chests, as enemy drops, or purchased from NPCs. It shows you what the mod is capable of, and makes you feel like a total badass! Lower defense, lower damage and not to mention most rogue weapons had a melee variant. As a bonus, your aggro will be very low, which in theory would be great for multiplayer boss fightsexcept that you still have to dodge all the projectiles, and most people are playing Calamity solo at this point anyway. Decreases rogue attack speed by 20% but increases rogue damage and critical strike chance by 12% and projectile velocity by 25%. The damaging orb deals 62.5% of the projectile's damage. Travels faster and releases several sparks as it flies. Spear releases smaller spears as it travels. Enemy hits release more globs.